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Zero Tolerance technical data

Name Zero Tolerance
System Genesis - Mega Drive
Year 1994
Developer Technopop
Genre Shooter

Zero Tolerance is a first-person shooter video game released for the Sega Genesis/Mega Drive console in 1994. Developed by Technopop and published by Accolade, it is set in the future year of 2106 and follows the story of an elite group of soldiers sent to investigate a series of terrorist attacks on Earth by an alien race known as The Zorg. Players take control of one of three characters—Trevor Hawk, Katrina Silverburg, and Alastair Dunbar—as they navigate through the various levels while fighting off waves of enemies.

The game’s visuals are presented in a full 3D environment with polygonal objects and sprites representing enemies. The player can move freely throughout each level, shooting enemies with a variety of weapons such as machine guns, rocket launchers, and energy weapons. As the player progresses through the levels they will encounter multiple objectives such as rescuing hostages or destroying enemy structures. When all objectives have been completed, the player must then fight their way back to the exit point before time runs out.

Zero Tolerance features several gameplay modes including Story Mode where players progress through each level with their chosen character; Arcade Mode which allows players to replay completed levels in order to earn higher scores; Two Player Co-Op mode where two players can work together to complete levels; and Survival Mode which pits players against endless waves of enemies until all lives are lost. The game also offers a password system which allows players to save their progress at any point during gameplay.

The soundtrack for Zero Tolerance was composed by Jeff van Dyck and includes both techno-style tracks and more mellow ambient pieces that fit well with the futuristic setting of the game. It also features digitized voice acting from some of its characters adding depth to its storytelling elements.

Overall Zero Tolerance was praised upon its release for its impressive visuals and engaging gameplay mechanics but criticized for its short length (only 6 levels) and lack of replayability due to its linear structure. Despite this, it remains an enjoyable experience for fans of classic first-person shooters who are looking for something different from other games in the genre at that time.

Genesis - Mega Drive Shooter games