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Star Trek - The Next Generation technical data

Name Star Trek - The Next Generation
System Genesis - Mega Drive
Year 1994
Developer Sega
Genre Shooter

Star Trek: The Next Generation is a video game developed and released by Sega in 1992. It is based on the popular television show, Star Trek: The Next Generation, which follows the interstellar adventures of Captain Jean-Luc Picard and his crew aboard the Starfleet starship USS Enterprise-D. The game follows the same cast featured in the show, including William T. Riker, Data, Geordi La Forge, Worf, Dr. Beverly Crusher and Deanna Troi. The game features a top down perspective that allows players to move around their space ship as they undertake missions across several star systems.

The game begins with a preamble from Jared Neuss - an investigation conducted by Starfleet Command that requested reports from Captains Archer and Picard regarding advances in beaming technology. These reports were misunderstood at Starfleet Headquarters, leaving many officers unaware that any advancement had been made at all; only after talking to both captains did it become clear what had happened. This misunderstanding was soon resolved and provided much needed insight into how beam transport could become viable in larger spacecrafts - thus laying the framework for what would soon become known as ‘The Transwarp Drive’

Players will select their mission type when they begin playing; they can choose between two different styles: Resource Rogues or Patrol Duty. In Resource Rogues players must mine asteroids for minerals while being attacked by hostile enemy forces that want to steal their resources; Patrol Duty simply has them wandering around certain sectors of space looking out for any threats while eliminating enemy ships if they appear near by. Missions are usually completed either by collecting all required resources or by destroying your opponents’ flagship before it reaches a specific location in order to keep them from tracking you down. Both options offer unique challenges due to resource management and timely responses from your crew – if you fail at either objectives you’ll fail your mission since delays often mean death for the player’s character.

In addition to these missions there are also battles against alien vessels where even more skill will be required for victory as well as mini-games involving repair jobs inside of different sections of the ship itself which are necessary for keeping your vessel intact during harder missions – fortunately these repairs have no time limit so you can take however long you need in order to bring your craft back up to full capacity!

Players are able to customize their ship with upgrades obtained through complete missions or purchasing them in local Solar Systems stores – but take caution when choosing which upgrades because some parts may not be compatible with certain engines due to damage taken during battle or poor design choices!

You also have access to other galactic powers such as Klingons who wish nothing more than war or Romulans whose interest lies solely in vying power within the universe…and while though two powerful races boast superiority over all others there still remains one major threat standing atop them all – The Borg Collective – ancient machines created eons ago with a single objective leading their every move - TO ABSORB EVERYTHING THAT MOVES!

One unique feature of this game is its lack of level-up system allowing players to focus completely on tactics without having worry about mastering skills or levels just yet, meaning no matter what level player you are tackling each mission means learning something new allowing for continuous growth within your own gaming experience through exploration and experimentation - ultimately making Star Trek: The Next Generation an incredibly deep title despite it's age.

Genesis - Mega Drive Shooter games