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Simpsons, The - Bart's Nightmare technical data

Name Simpsons, The - Bart's Nightmare
System Super Nintendo
Year 1993
Developer Sculptured Software
Genre Fighting

"The Simpsons: Bart's Nightmare" is a side-scrolling action-adventure video game developed by Sculptured Software and published by Acclaim for the Super Nintendo Entertainment System (SNES).

Released in 1992, the game is based on the popular animated television show "The Simpsons," created by Matt Groening.

"Bart's Nightmare" offers players a unique and surreal gameplay experience that follows the misadventures of Bart Simpson as he navigates through various dream worlds and challenges.

The game's storyline begins with Bart Simpson falling asleep while working on his homework.

As he dozes off, his papers scatter and are blown out of his bedroom window, leading to a series of bizarre dreams.

Each dream represents a different level with its own theme, setting, and challenges.

The goal is to collect pages of Bart's missing homework and return them to his school binder while overcoming obstacles and enemies in each dream world.

"Bart's Nightmare" is divided into several distinct dream worlds, each presenting a different scenario and gameplay style.

These worlds include settings such as a haunted mansion, a prehistoric landscape, a surreal underwater adventure, and more.

Each dream world offers its own unique challenges, enemies, and objectives.

Gameplay in "Bart's Nightmare" is a mix of platforming, exploration, and action elements.

Players control Bart as he travels through each dream world, collecting pages of his homework and encountering various obstacles, enemies, and puzzles.

The game's controls are intuitive, allowing players to jump, attack enemies, and interact with objects using the SNES controller.

One of the unique aspects of the game is the dynamic shift between dream worlds.

Each time Bart collects a specific number of pages, he is transported to a different dream scenario.

This shifting mechanic adds an element of surprise and variety to the gameplay, as players must adapt to new challenges and environments on the fly.

The visuals of "Bart's Nightmare" capture the distinct art style of "The Simpsons" TV show.

The character sprites are recognizable and true to the source material, while the backgrounds and settings are designed to reflect the different dream worlds' themes.

The game's graphics contribute to its overall charm and appeal, making players feel like they're exploring the iconic world of Springfield and beyond.

The music and sound effects of "Bart's Nightmare" enhance the gameplay experience by providing a lighthearted and immersive atmosphere.

The soundtrack features tunes inspired by the show's music, and the sound effects of jumping, attacking, and interacting with objects add to the game's overall engagement.

"Bart's Nightmare" received mixed reviews upon its release, with opinions divided between its creative concept and uneven execution.

While some players appreciated the game's quirky and imaginative dream scenarios, others found the gameplay to be frustrating due to its challenging difficulty level and occasional lack of clear direction.

The shifting between dream worlds, while innovative, also contributed to a sense of inconsistency in terms of gameplay mechanics.

In conclusion, "The Simpsons: Bart's Nightmare" for the Super Nintendo Entertainment System offers a unique and surreal gameplay experience that brings the world of "The Simpsons" to life in a creative way.

The game's dream scenarios, recognizable characters, and distinctive art style appeal to fans of the TV show.

While the game's execution may have had its challenges, its ability to immerse players in the zany and unpredictable dreamscape of Bart Simpson showcases the potential for licensed video games to offer players a fresh and imaginative take on familiar characters and settings.

Super Nintendo Fighting games