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Legend of Zelda, The - Link's Awakening technical data

Name Legend of Zelda, The - Link's Awakening
System Game Boy
Year 1993
Developer Nintendo
Genre RPG

The Legend of Zelda: Link’s Awakening is an action-adventure video game released for the Game Boy in 1993. It was one of the first games released for the system and quickly became a classic. Developed by Nintendo EAD and directed by Takashi Tezuka, it was the fourth installment in The Legend of Zelda series and was also one of the first titles to feature a save feature.

The game follows protagonist Link on his quest to escape Koholint Island, a mysterious island that he is stranded on after a shipwreck. He discovers that to leave he must awaken the Wind Fish, an ancient creature believed to be sleeping at the top of Mt. Tamaranch, by collecting eight Instruments of Awakening scattered throughout the island. Along his journey he encounters numerous enemies, puzzles, and bosses as well as helpful characters who give him advice or items necessary to progress further in his quest.

Link’s Awakening features many elements familiar from other entries in The Legend of Zelda series including combat with swords and shields, item collection and upgrades, dungeons full of puzzles and monsters, secret rooms with useful items or power ups hidden inside them, side quests such as trading sequences which allow Link to obtain new items or upgrades as rewards for completing them, and minigames such as fishing or playing Goriya. It also introduced several unique features which have since become staples in other entries such as the ability to pick up and throw objects around certain areas; this later became known as “the spin attack” in Ocarina of Time.

Link’s Awakening was praised upon release for its graphics and sound quality despite its limited hardware capabilities; it is still considered one of the best looking games available on Game Boy due to its vibrant colors and detailed sprites. Its soundtrack is equally impressive; composed by Hiroshi Kawaguchi it features memorable tunes such as “Tal Tal Heights” which are still widely recognized today.

Though not as popular or influential as some other entries in The Legend of Zelda series Link’s Awakening continues to be remembered fondly by fans due its unique setting, engaging story, solid gameplay mechanics and charming art style. In 1998 a DX version was released for Game Boy Color featuring improved graphics color palette support; this version also allowed players access to an exclusive dungeon containing more challenging puzzles than those found previously in the game if they managed collect all eight Instruments before entering it.

In 2019 Nintendo announced a remake for Switch titled The Legend Of Zelda: Links Awakening which will feature updated visuals along with additional content not seen in previous versions such as a new dungeon called Chamber Dungeon mode where players can create their own dungeons using pieces collected throughout their playthroughs; this version will also contain elements taken from other titles like Breath Of The Wild including being able to climb walls using your sword similar to how you would use Magnesis Rune from BoTW .

The original Link’s Awakening remains one of the most beloved entries into The Legend Of Zelda series thanks largely due its unique setting , engaging story , solid gameplay mechanics , beautiful visuals , memorable soundtrack ,and interesting characters ; these elements combined with all new content coming from upcoming remake ensure that it will continue remain beloved classic amongst fans for years come .

Game Boy RPG games