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SeaQuest DSV technical data

Name SeaQuest DSV
System Genesis - Mega Drive
Year 1994
Developer Sculptured Software
Genre Action

SeaQuest DSV was a side-scrolling action video game released for the Sega Genesis/Mega Drive, which was based on the popular television show with the same name. The game followed lieutenant Commander Jonathan Ford, and his crew aboard the titular submarine SeaQuest DSV as they ventured out into deep oceanic depths, encountering a variety of underwater enemies along the way.

Players took on the role of Ford as they navigated their submarines through an intense underwater environment, facing off against all sorts of sea creatures, both large and small. This included giant sea monsters such as electric eels and giant octopi, while smaller foes featured jellyfish and other pesky critters. These opponents were no pushovers either, often coming equipped with deadly tentacles and projectile attacks to make life difficult as you search for your next objective.

Players needed every bit of skill at their disposal in order to stay alive in these treacherous waters, as one wrong move could cost them dearly in their mission. Along with standard maneuvers like firing torpedoes or using special items to clear certain obstacles, players would also assume control over two other members of Ford’s situation - tactical sub captain Dirk Heatherly and navigation officer Lt. Kristin Westphalen..

This dynamic allowed players to take up different roles within their ever-changing team throughout the course of each stage; while following Westphalen around meant relying on her superior technological abilities to succeed, Heatherly offered more traditional fighting methods against any potential threats that arose. Other moments would require quick reflexes or strategy above all else for when things become too overwhelming. And then there were those rare moments where it became necessary to actually climb outside onto the hull of SeaQuest DSV itself -talk about dangerous!

But forging persistent regardless was only half the battle - completing missions required shrewd intelligence gathering complete with deductive reasoning skills alongside problem solving witb so intrically entwined details from divers pieces of information. It truly provided an incredibly engaging experience full mystery and adventure at every turn! At times it may have been challenging but even that only helped sink greater depths into what was essentially a beautifully crafted journey filled with diverse gameplay mechanics spanning multiple genres.

'Seaquest' showed off everything that made Sega's games an exciting challenge back in its heyday on many consoles; all flawlessly mixed together in this unique blend of arcade game levels and (really cool) RPG inspired exploration elements create a truly immersive experience that definitely needs some lovin today!

Genesis - Mega Drive Action games