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Phantasy Star - The End of the Millenium technical data

Name Phantasy Star - The End of the Millenium
System Genesis - Mega Drive
Year 1994
Developer Sega
Genre RPG

Phantasy Star - The End of the Millenium is a classic video game released in 1993 for the Sega Genesis / Mega Drive system. Developed by Sonic! Software Planning and produced by Sega, this traditional role-playing game (RPG) was the fourth installment in the Phantasy Star series. It would be the last of its kind to make an appearance on Sega’s long-running 16-bit console.

The story begins twenty years after the events of previous games, when a powerful weapon known as "Mother Brain" has been developed to restore order and harmony to various planets. Unfortunately, it falls into the wrong hands, as an alien race known as "Dark Force" use it to take control and plunge these planets into chaos. Players must take up arms against this alien threat in order to save solar systems from destruction.

In Phantasy Star - The End of the Millennium, players take control of a human character named Cody or his female counterpart, Alys. On each planet they visit , their party will join forces with allies like Myau, Hapsby and Mieu in order to fight against monsters and robots of varying powers and abilities. In addition players can combat formidable foes utilizing special weapons like swords, guns and magic spells.

Along their epic journey through space players are required to complete several quests that involve solving puzzles and gathering information from other citizens who play a vital role in their success within their quest line storyline. As they progress they gain experience which allows them level up their characters attributes such as vitality and intelligence which also opens new skill sets that lead to greater strength and wisdom during battle skirmishes .

Players have access not only to overworld environments but also inside dungeons using airships that have been craftily designed for exploration purposes among many other additional features employed in-game for engrossment.

Throughout the course of their travels between planets gamers have opportunities to purchase objects such as tools items machinery pieces armor clothes healing foodstuffs weapons pet themonsters etc from item shops scattered throughout places . The introduction of strategic exchange board licenses gave a quicker faster more reliable access way for buying selling negotiation items no longer requiring direct contact between traders where money exchanged hands every transaction facilitates With better understanding of what was going on during development Studio 3 publisher SEGA release title European regions English format enhance appeal made it more accessible audience accordingly benefiting bottom line ventures into space adventure strategy delightfully said excitedly managed strong sales movements rose spots major all-time rallying cry latter’s RPG today’s modern titles pushing limits hardware capabilities while evolution gaming continues momentous stories forever told next generations expand dreams coming alive far beyond wildest expectations vibrant experiences emotions everlasting now mystery awaits will continue uncover secrets mysteries protect universe become source courage tranquillity find ultimate peace outer reaches unknown spread hope fulfill destiny phantasy star end millenium live fond memories childhood futures secure

Genesis - Mega Drive RPG games